UNLV launches second survey on AI in the gaming industry
Researchers at the University of Nevada, Las Vegas have launched a second survey measuring how widely the gaming industry has adopted artificial intelligence. Operators serving customers in physical venues in particular are slow to move to the technology because of incompatible legacy systems.

Researchers at the University of Nevada, Las Vegas (UNLV) have launched their second survey to measure the use of artificial intelligence in the gaming industry. The study aims to show the extent to which the industry has adopted this technology.
Artificial intelligence has changed the way many businesses operate. The gaming industry, however, especially operators serving customers in physical venues, has lagged behind in adopting the technology. The main reason given is legacy systems that do not work with new technologies.
According to the assessment reported in the news, infrastructure is needed first before moving to artificial intelligence. This infrastructure must be able to meet the demand for computing time and processing resources. When existing systems cannot handle this load, it becomes harder for businesses to carry out artificial intelligence projects.
The survey results will show how operators in the industry view artificial intelligence and what stage the transition has reached.



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